Friday 21 July 2017

When the dice play along...

A real benefit of playing in a narrative gaming mindset is how the smallest in-game event can spark a whole story line or progress one already in play.

I had already established the the mysterious White Lady is fleeing deep into the Harrowmark from Nagash.  Why? So far I haven't decided but the idea of being on the run from such a powerful being really appeals to me.

During the last skirmish with Admiral Kurgan's Ogresuns I had deployed the White Lady at the foot of a Realmgate so that she could survey the battlefield and prevent the pesky Orruks from trespassing any further into "her" domain.  As the Realmgate has been modelled with Spirit Hosts spilling out it is obviously a portal to another part of Shyish...perhaps a part under the sway of Nagash?

The Lady Awaits
Once the game began he first roll I made was for the Realmgates abilities (these change every turn due to their eldritch nature!) and promptly rolled a double on the two dice.  Game-wise this translates to anyone stood nearby taking a few Mortal Wounds but narrative wise this means a huge blast of energy had spilt out of the Gate and caught the White Lady in it. Immediately this sparked a story line idea; what if the White Lady had been at the gate to seal it from Nagash and his minions but at the very last moment the distraction caused by the arrival of the Orruk warband to the field had meant the binding ritual failed and Nagash had managed one last attempt to reach the White Lady before the gate closed for good.
Orruks on the horizon.
The battle itself was a short, sharp affair which is detailed here.  For the White Lady and her followers the consequences are clear however; The Great Necromancer now knows where she is...and no-one escapes Death...

Wednesday 19 July 2017

To the field of battle!

Although taking part in a skirmish campaign is the main drive of this blog and really the army as a whole, I will be playing "full" games of Age of Sigmar with the Ordeshal Host.

Tonight was the first of these games, with the host defeating a force of Seraphon who had been caught out in the blighted plains of M'nchtyr Aran'dl. My, as yet unamed, Mourngul was pushed to the brink of destruction but rallied after defeating a Saurus Oldblood riding a Carnosaur.


The Host Arrayed




Friday 14 July 2017

The Fyrst Tale...


“What is my name?”

The Whyte Lady looked out at the windswept clearing, which was dominated by a skull laden tower, sheathed her blade and smiled.

Her retainers had done well in scouring the humans and strangely garbed orruks from the structure although the pest Radclyffe had got himself shattered at the hands of the largest of the green beasts and his soul had needed plucking from the ether before the Great Necromancer had noticed…that fool would give them away! The Lady had not fled into the cursed Harrowmark just to be pulled back by the Lord of Undeath to have her soul consumed.  She had lost her mortal shell to his rage, she would not lose everything…

Noisy Wylliam staggered out of the forest groaning, blood staining his hands and dripping down his legs...blood…that had meant something to the Lady in her past…

“Come Wylliam! We move on.” 

The Whyte Lady turned with a practised, almost courtly flourish and headed towards the tower with William staggering close behind, moaning with every step he took.

Just Wylliam

The first game in the Harrowmark Campaign ended as a victory for the Ordeshal Host, defeating both the Ogresuns and the Free Companies of the Gilded Hand in a scramble for territory.

Warboss Kurgan has written up the report here.



Thursday 13 July 2017

The Ordeshal Host march to war...

And so, newly christened (thanks to Warboss Kurgan), the Ordeshal Host, led by the spirit of the slain Whyte Lady have fled from the wrath of Nagash, deep into the Harrowmark and in there stumbled across other warbands and ne'er do wells...


The Ordeshal Host of the Whyte Lady, Lyrd Radclyffe and Noisy Wylliam. 


Into the Harrowmark!

This was the first game in our Harrowmark Run Age of Sigmar skirmish campaign which was a threeway clash.  I will put up a proper write up as soon as I have better photos stolen from my adverseries.

Tuesday 11 July 2017

When is a Mourngul not a Mourngul?

So of course, I need an Mourngul if my force is going to pack any punch on the battlefields of Shyish.  However, I really do not like the "official" Forge World figure, it just doesn't tally with the rest of the army for me and I hate the in-built horse at its base.

Scouring the rest of GW's range I remembered the C'tan Shard Nightbringer which, to my eyes, is a perfect towering ghostly figure. Even better I had been given the majority of a Nightbringer figure by the most excellent and generous Tears of Envy minus the scythe.  A quick weapon swap later, add my patent basic paint job and Bob's your uncle:


Monday 10 July 2017

Change of plan(s)

Having completed one Age of Sigmar Skirmish campaign and learning a couple of lessons I have decided to rejig my starting line up from the one that I presented below.

As we starting the Harrowmark campaign with a hefty 35 renown points I decided to go for something a little different and chose a Vampire Lord.  However to fit her into the general ghosts and spooks vibe of the army I painted her identically to the other miniatures and have called her the White Lady.

I have stolen this name from the White Lady of Ordsall Hall which is just down the road from me. Seems like a perfect fit really!

To accompany the White Lady I have Lyrd Radclyffe, a Hexwraith, who is named after another spook of Ordsall Hall, Lord Radcliffe.  This ghost apparently goes around pinching ladies bums so we shall see how he behaves in game...

Lastly is Noisy William.  Basically I needed 3 models to make the warband legal. I had 1 point left and a Zombie fit the bill!  He is "Noisy" as he is the dedicated Noisemaker of the Zombie Warscroll so I can at least always rely on a 6" charge from Bill!


Thursday 6 July 2017

Music to explore dungeons by...

Bandcamp recently published this excellent piece on Dungeon Synth which has introduced me to a genre I never knew existed but have always wanted!

The music of Spectral Kingdom has become my defacto theme for my Malignants...

https://spectralkingdom.bandcamp.com/album/i

A year later...

Well, this has been some time but the last year has been one of the most productive of my hobbying life with the amount of painting and gaming I have been getting in.

Age of Sigmar has totally revitalised my playing habits and with the trend of skirmish games being released by GW (Shadow Wars & Age of Sigmar Skirmish) I am getting in more games than ever.

Recently I have joined up with Warboss Kurgan and Godfather Viktor to play a Shadow Wars campaign and now we are moving on to Age of Sigmar...handily set in the Realm of Shyish...specifically in the Harrowmark

Gaming will commence soon but I have got my warband together and ready to serve the undying lord...


A Warning to the Curious
Cairn Wraith - Nathaniel
Spirit Host - The Ager
Zombie - William
 
Spirits, forever held in Shadespire, defending the old family treasure from plunders who venture to the city from across the Mortal Realms.